Here are their statistics: ----- 2.1 - Humans ----- Stats: +2 Strength +1 Dexterity +1 Intelligence +10% Chance to Find Magic Items +2 Unspent skill points The most common race in Aranna, humans are, according to the manual, sort of blood thirsty and like to get close to their opponents. Dungeon Siege 3 is a departure from the previous games and not very similar gameplay-wise. Combat is more Ninja Gaiden/Devil May Cry/Ys than Diablo. Still a good game by all accounts but you might be disappointed. Can't say too much about Sacred 2 Gold, but from what I've heard is that it's very enjoyable, especially with the expansion packs. Dungeon Siege 2 was at the same time a life blessing and a death sentence because it fixed the fundamental problems but did so at the cost of seriously reducing the game's uniqueness IMO. That's why I wanted to come up with a system where I try to change the system according to the needs of its own gameplay, and by "it" I mean DS1 pretty much. This game, ISN'T. It's a 2011ish Action rpg and here's the main problem with the game: THE NAME. This game SHOULD NOT be called Dungeon siege 3. It feels like an insult to the series, if anything, it should be called Dungeon siege insert action rpg-esque name here like dark alliance did for Baldur's gate. The studio should have saved Dungeon Continuity from Dungeon Siege: For the first time play through all the maps with the same party. You can begin in the Kingdom of Ehb as a lowly farmer and end up at the end of Dungeon Siege or Broken World as a Legendary Hero who shaped the future of the world with their own hands. Enhanced Features: Dungeon Siege 2 features such as skilltrees The classes in Dungeon Siege II are a combination of four secondary skills: melee, ranged, natural, and combat magic. Players have the option to decide which class to create at the beginning of the game. Classes can also be combined to create a multiclass that can harness the skills and powers of the classes they are comprised of. So for this game and tool: only one command: Nah, because "-GUI" & "+GUI" work in Dungeon Siege in-game in the console (press [ENTER], type command-line argument, and then press [ENTER] again). Yeah, that works; I can do that. But I wanted to bind those to a single toggling hotkey like an OFF/ON button, or one, single keystroke. Achievements - Dungeon Siege® III [ENG] - Treasures of the Sun - DLC. With this guide, you are guaranteed on the safe side, if you want to exit the game to 100%. All achievements are easy to understand and clearly described. This guide covers all secret places of Dungeon Siege ® III - Treasures of the Sun and also shows you. The "Resource System" is comprised of files that contain the code for loading all of the resources that Dungeon Siege and the tools in the Tool Kit need to operate, such as textures, models, and .gas files. Resources can be stored as: Individual files on the hard drive, which we call "bits" In a compressed, optimized meta-file called a "tank". Tank files are similar in concept to .zip files Other than that, it is the standard issue suggestions. Use a different video renderer (if possible). Change every video setting possible. Reinstall. Try running your desktop at the same resolution ZTl3ej.